29 lines
604 B
C#
29 lines
604 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class TrafficLightsPuzzleData
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{
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public bool lightsAreGreen;
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public bool lightsAreOrange;
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[HideInInspector] public Transform medeaTrafficLightsStartPos;
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}
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public class PuzzlesManager : MonoBehaviour
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{
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public TrafficLightsPuzzleData trafficLightsPuzzleData;
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private static PuzzlesManager _instance;
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public static PuzzlesManager GetInstance() { return _instance; }
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void Awake()
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{
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if (!_instance)
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{
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_instance = this;
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}
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}
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}
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