Files
HauntedBloodlines/Assets/Scripts/Puzzles/PuzzlesManager.cs
2025-05-29 22:31:40 +03:00

29 lines
604 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class TrafficLightsPuzzleData
{
public bool lightsAreGreen;
public bool lightsAreOrange;
[HideInInspector] public Transform medeaTrafficLightsStartPos;
}
public class PuzzlesManager : MonoBehaviour
{
public TrafficLightsPuzzleData trafficLightsPuzzleData;
private static PuzzlesManager _instance;
public static PuzzlesManager GetInstance() { return _instance; }
void Awake()
{
if (!_instance)
{
_instance = this;
}
}
}