Files
2025-05-29 22:31:40 +03:00

41 lines
969 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UICode
{
public class UpdateUI : MonoBehaviour, IUIWorld
{
[SerializeField] private Transform _UI_iconPos;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void WorldUI()
{
//if (!DraggablesManager.GetInstance().IsDragging)
//{
UIManager.GetInstance().worldUI_Icon.SetActive(true);
UIManager.GetInstance().worldUI_Icon.transform.position = _UI_iconPos.position;
UIManager.GetInstance().worldUI_Icon.transform.parent = _UI_iconPos;
//}
//if(DraggablesManager.GetInstance().IsDragging)
//{
//}
}
public void UpdateWorldUI()
{
WorldUI();
}
}
}