41 lines
969 B
C#
41 lines
969 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UICode
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{
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public class UpdateUI : MonoBehaviour, IUIWorld
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{
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[SerializeField] private Transform _UI_iconPos;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void WorldUI()
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{
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//if (!DraggablesManager.GetInstance().IsDragging)
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//{
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UIManager.GetInstance().worldUI_Icon.SetActive(true);
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UIManager.GetInstance().worldUI_Icon.transform.position = _UI_iconPos.position;
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UIManager.GetInstance().worldUI_Icon.transform.parent = _UI_iconPos;
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//}
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//if(DraggablesManager.GetInstance().IsDragging)
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//{
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//}
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}
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public void UpdateWorldUI()
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{
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WorldUI();
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}
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}
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}
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