Files
SampleRenderPasses/Assets/ColorVariable.cs
2025-05-18 22:39:39 +03:00

11 lines
197 B
C#

using UnityEngine;
namespace RogueUtils.Data
{
[CreateAssetMenu(fileName = "New ColorVariable", menuName = "Golems/Variable/Color")]
public class ColorVariable : BaseVariable<Color>
{
}
}