Files
SampleRenderPasses/Assets/Scripts/RenderPasses/AlbertGhostMemoryComposite/AlbertGhostMemoryCompositeSettingsRef.cs
2025-05-18 22:39:39 +03:00

17 lines
322 B
C#

/*
using System;
using UnityEngine.AddressableAssets;
namespace Golems
{
[Serializable]
public class AlbertGhostMemoryCompositeSettingsRef : AssetReferenceT<AlbertGhostMemoryCompositeSettings>
{
public AlbertGhostMemoryCompositeSettingsRef(string guid) : base(guid)
{
}
}
}
*/