23 lines
489 B
C#
23 lines
489 B
C#
using UnityEngine;
|
|
|
|
public class ItemCounter : MonoBehaviour
|
|
{
|
|
public int CurrentItemCount;
|
|
public int ItemCountMaxToInvokeEvent;
|
|
public EventTrigger eventTrigger;
|
|
|
|
public void ItemCountToAdd(int itemsToAdd)
|
|
{
|
|
CurrentItemCount += itemsToAdd;
|
|
print("Added: " + itemsToAdd + "Items");
|
|
}
|
|
|
|
public void CheckItemCount()
|
|
{
|
|
if(CurrentItemCount == ItemCountMaxToInvokeEvent)
|
|
{
|
|
eventTrigger.Invoke();
|
|
}
|
|
}
|
|
}
|