Files
HauntedBloodlines/Assets/Scripts/Photomode/Lightmode/SphereLight3DGizmos.cs
2025-05-29 22:31:40 +03:00

30 lines
701 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SphereLight3DGizmos : MonoBehaviour
{
[SerializeField] private GameObject sphereLight3DGizmosGO;
private Renderer sphereLight3DGizmosRenderer;
void Start()
{
sphereLight3DGizmosRenderer = sphereLight3DGizmosGO.GetComponent<Renderer>();
}
public void UpdateSphereLight3DGizmosColor(Color color)
{
sphereLight3DGizmosRenderer.material.color = color;
}
public void EnableSphereLightGizmos()
{
sphereLight3DGizmosGO.SetActive(true);
}
public void DisableSphereLightGizmos()
{
sphereLight3DGizmosGO.SetActive(false);
}
}