26 lines
516 B
C#
26 lines
516 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EntriesManager : MonoBehaviour
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{
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public List<string> entryID;
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private static EntriesManager _instance;
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public static EntriesManager GetInstance() { return _instance; }
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void Awake()
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{
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if (!_instance)
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{
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_instance = this;
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}
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}
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// Update is called once per frame
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public void AddEntryID(string NewEntryID)
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{
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entryID.Add(NewEntryID);//For
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}
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}
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