Files
HauntedBloodlines/Assets/Obi/Editor/Common/ObiOniInitialize.cs
2025-05-29 22:31:40 +03:00

37 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using UnityEditor;
namespace Obi
{
[InitializeOnLoad]
public class ObiOniInitialize
{
private static BuildTargetGroup[] supportedBuildTargetGroups =
{
BuildTargetGroup.Standalone,
BuildTargetGroup.Android,
BuildTargetGroup.iOS
};
static ObiOniInitialize()
{
foreach(var group in supportedBuildTargetGroups)
{
var defines = GetDefinesList(group);
if (!defines.Contains("OBI_ONI_SUPPORTED"))
{
defines.Add("OBI_ONI_SUPPORTED");
PlayerSettings.SetScriptingDefineSymbolsForGroup(group, string.Join(";", defines.ToArray()));
}
}
}
private static List<string> GetDefinesList(BuildTargetGroup group)
{
return new List<string>(PlayerSettings.GetScriptingDefineSymbolsForGroup(group).Split(';'));
}
}
}