26 lines
572 B
C#
26 lines
572 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RumbleTrigger : MonoBehaviour
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{
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public float leftMotor;
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public float rightMotor;
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public void RumbleStart()
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{
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RumbleManager.GetInstance().StartRumble(leftMotor, rightMotor);
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}
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public void RumbleUpdate()
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{
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RumbleManager.GetInstance().RumbleUpdate(leftMotor, rightMotor);
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}
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public void RumbleStop()
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{
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RumbleManager.GetInstance().StopRumble();
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RumbleManager.GetInstance().isUpdatingRumble = false;
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}
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}
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