Files
2025-05-29 22:31:40 +03:00

26 lines
572 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RumbleTrigger : MonoBehaviour
{
public float leftMotor;
public float rightMotor;
public void RumbleStart()
{
RumbleManager.GetInstance().StartRumble(leftMotor, rightMotor);
}
public void RumbleUpdate()
{
RumbleManager.GetInstance().RumbleUpdate(leftMotor, rightMotor);
}
public void RumbleStop()
{
RumbleManager.GetInstance().StopRumble();
RumbleManager.GetInstance().isUpdatingRumble = false;
}
}