Files
2025-05-29 22:31:40 +03:00

23 lines
489 B
C#

using UnityEngine;
public class ItemCounter : MonoBehaviour
{
public int CurrentItemCount;
public int ItemCountMaxToInvokeEvent;
public EventTrigger eventTrigger;
public void ItemCountToAdd(int itemsToAdd)
{
CurrentItemCount += itemsToAdd;
print("Added: " + itemsToAdd + "Items");
}
public void CheckItemCount()
{
if(CurrentItemCount == ItemCountMaxToInvokeEvent)
{
eventTrigger.Invoke();
}
}
}