Files
HauntedBloodlines/Assets/Scripts/SaveLoad/CollectablesData.cs
2025-05-29 22:31:40 +03:00

18 lines
391 B
C#

using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class CollectablesData
{
public List<string> medeaDiaryEntryName;
public List<DiaryEntryData> DiaryEntryItem = new List<DiaryEntryData>();
}
[System.Serializable]
public class DiaryEntryData
{
public string obtainedDiaryEntryItemName;
public string diaryEntryModelNameInInventoryManager;
}