18 lines
391 B
C#
18 lines
391 B
C#
using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class CollectablesData
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{
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public List<string> medeaDiaryEntryName;
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public List<DiaryEntryData> DiaryEntryItem = new List<DiaryEntryData>();
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}
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[System.Serializable]
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public class DiaryEntryData
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{
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public string obtainedDiaryEntryItemName;
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public string diaryEntryModelNameInInventoryManager;
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}
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