Files
HauntedBloodlines/Assets/Scripts/Photomode/ReplacementShaderEffect.cs
2025-05-29 22:31:40 +03:00

23 lines
475 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class ReplacementShaderEffect : MonoBehaviour
{
public Shader ReplacementShader;
private void OnEnable()
{
if(ReplacementShader != null)
{
GetComponent<Camera>().SetReplacementShader(ReplacementShader, "RenderType");
}
}
void OnDisable()
{
GetComponent<Camera>().ResetReplacementShader();
}
}