Files
2025-05-29 22:31:40 +03:00

35 lines
742 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Inventory {
[CreateAssetMenu(fileName = "New items database")]
public class ItemDatabase : ScriptableObject
{
public string databaseName;
public List<Item> items;
public void ScanProjectItems(List<Item> _items)
{
items.Clear();
foreach(var item in _items)
{
items.Add(item);
}
}
public Item FindItem(string title)
{
foreach(var item in items)
{
if (item.title == title)
return item;
}
return null;
}
}
}