Files
2025-05-29 22:31:40 +03:00

29 lines
561 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace Inventory
{
public class GridSlot : MonoBehaviour
{
/// Is this slot free
[HideInInspector]
public bool free;
[HideInInspector]
public int x, y;
[HideInInspector]
public Image image;
[HideInInspector]
public EquipmentPanel equipmentPanel;
public bool isLoot;
private void OnEnable()
{
if (image == null)
image = GetComponent<Image>();
}
}
}