Files
HauntedBloodlines/Assets/Scripts/AlternateUniverse/AlternateUniverseDimensionalFractureTrigger.cs
2025-05-29 22:31:40 +03:00

20 lines
441 B
C#

using UnityEngine;
public class AlternateUniverseDimensionalFractureTrigger : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
{
AlternateUniverseManager.GetInstance().CanTearFabricOfReality = true;
}
}
private void OnTriggerExit(Collider other)
{
AlternateUniverseManager.GetInstance().CanTearFabricOfReality = false;
}
}