Files
HauntedBloodlines/Assets/Obi/Scripts/Common/Blueprints/Constraints/Groups/ObiShapeMatchingConstraintsData.cs
2025-05-29 22:31:40 +03:00

56 lines
996 B
C#

using UnityEngine;
using System.Collections;
using System;
namespace Obi
{
public interface IShapeMatchingConstraintsUser
{
bool shapeMatchingConstraintsEnabled
{
get;
set;
}
float deformationResistance
{
get;
set;
}
float maxDeformation
{
get;
set;
}
float plasticYield
{
get;
set;
}
float plasticCreep
{
get;
set;
}
float plasticRecovery
{
get;
set;
}
}
[Serializable]
public class ObiShapeMatchingConstraintsData : ObiConstraints<ObiShapeMatchingConstraintsBatch>
{
public override ObiShapeMatchingConstraintsBatch CreateBatch(ObiShapeMatchingConstraintsBatch source = null)
{
return new ObiShapeMatchingConstraintsBatch();
}
}
}