44 lines
793 B
C#
44 lines
793 B
C#
using UnityEngine;
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using System.Collections;
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using System;
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namespace Obi
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{
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public interface IDistanceConstraintsUser
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{
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bool distanceConstraintsEnabled
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{
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get;
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set;
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}
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float stretchingScale
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{
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get;
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set;
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}
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float stretchCompliance
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{
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get;
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set;
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}
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float maxCompression
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{
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get;
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set;
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}
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}
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[Serializable]
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public class ObiDistanceConstraintsData : ObiConstraints<ObiDistanceConstraintsBatch>
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{
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public override ObiDistanceConstraintsBatch CreateBatch(ObiDistanceConstraintsBatch source = null)
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{
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return new ObiDistanceConstraintsBatch();
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}
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}
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}
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