Files
2025-05-29 22:31:40 +03:00

33 lines
596 B
C#

using UnityEngine;
using System.Collections;
using System;
namespace Obi
{
public interface IChainConstraintsUser
{
bool chainConstraintsEnabled
{
get;
set;
}
float tightness
{
get;
set;
}
}
[Serializable]
public class ObiChainConstraintsData : ObiConstraints<ObiChainConstraintsBatch>
{
public override ObiChainConstraintsBatch CreateBatch(ObiChainConstraintsBatch source = null)
{
return new ObiChainConstraintsBatch();
}
}
}