Files
2025-05-29 22:31:40 +03:00

19 lines
416 B
C#

using HTraceWSGI.Scripts.Structs;
using UnityEngine;
namespace HTraceWSGI.Scripts.Pipeline
{
public class HResources
{
// Datas
[SerializeField]
internal static GeneralData GeneralData;
[SerializeField]
internal static ScreenSpaceLightingData ScreenSpaceLightingData;
[SerializeField]
internal static DebugData DebugData;
[SerializeField]
internal static VoxelizationData VoxelizationData;
}
}