28 lines
781 B
C#
28 lines
781 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class UIMenuControllerNavigationScrollbarExtension : MonoBehaviour
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{
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public List<Button> buttons;
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[SerializeField] private Scrollbar scrollbar;
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[SerializeField] private List<float> scrollbarValue;
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public bool updateMaxItems = true;
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public void UpdateScrollBarExtension()
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{
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scrollbar.value = scrollbarValue[UIMenuControllerManager.Getinstance().menuItemIndexHorizontal];
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}
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public void UpdateButtonsNavigation()
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{
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UIMenuControllerManager.Getinstance().DpadNavigateHorizontalButtonsNavigation(buttons);
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}
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private void OnDisable()
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{
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print("Bitch I'm disabled");
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updateMaxItems = true;
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}
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} |