14 lines
378 B
C#
14 lines
378 B
C#
using NUnit.Framework;
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using System.Collections.Generic;
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using UnityEngine;
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public class NecessaryScenesToKeepLoadedController : MonoBehaviour
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{
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public List<string> CurrentNecessaryScenesToKeepLoaded;
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public void UpdateNecessaryScenesToKeepLoaded()
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{
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RoomManager.GetInstance().necessarySceneNamesToKeepLoaded = CurrentNecessaryScenesToKeepLoaded;
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}
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}
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