Files
HauntedBloodlines/Assets/Scripts/Scripted Events/ChangeRainCamera.cs
2025-05-29 22:31:40 +03:00

16 lines
354 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DigitalRuby.RainMaker;
public class ChangeRainCamera : MonoBehaviour
{
[SerializeField] private RainScript _rainScript;
[SerializeField] private Camera NewCamera;
public void ChangeRainCameraNow()
{
_rainScript.Camera = NewCamera;
}
}