Files
HauntedBloodlines/Assets/Scripts/Inventory_OLD/Codex/Level Transition/LevelTransition.cs
2025-05-29 22:31:40 +03:00

18 lines
412 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Inventory
{
public class LevelTransition : MonoBehaviour
{
public int sceneId;
private void OnTriggerEnter(Collider other)
{
FindObjectOfType<SaveData>().SaveLevelPeristence();
SceneManager.LoadScene(sceneId);
}
}
}