Files
HauntedBloodlines/Assets/Scripts/DebugTrigger.cs
2025-05-29 22:31:40 +03:00

28 lines
501 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DebugTrigger : MonoBehaviour
{
public LoopedRoom loopedRoom;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider col)
{
if (col.gameObject.tag == "Player")
{
loopedRoom.CanChangeLoop = true;
}
}
}