Files
HauntedBloodlines/Assets/PuppetFace/Scripts/Editor/SetUnsafeCodeEditor.cs
2025-05-29 22:31:40 +03:00

18 lines
293 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.IO;
namespace PuppetFace
{
[InitializeOnLoad]
public class SetUnsafeCodeEditor
{
static SetUnsafeCodeEditor()
{
//PlayerSettings.allowUnsafeCode = true;
}
}
}