Files
HauntedBloodlines/Assets/Obi/Scripts/Common/DataStructures/NativeList/ObiNativeTriangleMeshHeaderList.cs
2025-05-29 22:31:40 +03:00

19 lines
458 B
C#

using System;
using UnityEngine;
namespace Obi
{
[Serializable]
public class ObiNativeTriangleMeshHeaderList : ObiNativeList<TriangleMeshHeader>
{
public ObiNativeTriangleMeshHeaderList() { }
public ObiNativeTriangleMeshHeaderList(int capacity = 8, int alignment = 16) : base(capacity, alignment)
{
for (int i = 0; i < capacity; ++i)
this[i] = new TriangleMeshHeader();
}
}
}