Files
HauntedBloodlines/Assets/Obi/Scripts/Common/Blueprints/Constraints/Groups/ObiSkinConstraintsData.cs
2025-05-29 22:31:40 +03:00

27 lines
658 B
C#

using UnityEngine;
using System;
namespace Obi
{
public interface ISkinConstraintsUser
{
bool skinConstraintsEnabled
{
get;
set;
}
Vector3 GetSkinRadiiBackstop(ObiSkinConstraintsBatch batch, int constraintIndex);
float GetSkinCompliance(ObiSkinConstraintsBatch batch, int constraintIndex);
}
[Serializable]
public class ObiSkinConstraintsData : ObiConstraints<ObiSkinConstraintsBatch>
{
public override ObiSkinConstraintsBatch CreateBatch(ObiSkinConstraintsBatch source = null)
{
return new ObiSkinConstraintsBatch();
}
}
}