152 lines
5.6 KiB
C#
152 lines
5.6 KiB
C#
using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using System;
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namespace Obi
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{
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[Serializable]
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public class ObiTetherConstraintsBatch : ObiConstraintsBatch
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{
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protected ITetherConstraintsBatchImpl m_BatchImpl;
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/// <summary>
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/// 2 floats per constraint: maximum length and tether scale.
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/// </summary>
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[HideInInspector] public ObiNativeVector2List maxLengthsScales = new ObiNativeVector2List();
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/// <summary>
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/// compliance value for each constraint.
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/// </summary>
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[HideInInspector] public ObiNativeFloatList stiffnesses = new ObiNativeFloatList();
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public override Oni.ConstraintType constraintType
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{
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get { return Oni.ConstraintType.Tether; }
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}
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public override IConstraintsBatchImpl implementation
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{
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get { return m_BatchImpl; }
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}
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public ObiTetherConstraintsBatch(ObiTetherConstraintsData constraints = null) : base()
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{
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}
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public void AddConstraint(Vector2Int indices, float maxLength, float scale)
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{
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RegisterConstraint();
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particleIndices.Add(indices[0]);
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particleIndices.Add(indices[1]);
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maxLengthsScales.Add(new Vector2(maxLength, scale));
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stiffnesses.Add(0);
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}
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public override void Clear()
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{
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base.Clear();
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particleIndices.Clear();
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maxLengthsScales.Clear();
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stiffnesses.Clear();
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}
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public override void GetParticlesInvolved(int index, List<int> particles)
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{
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particles.Add(particleIndices[index * 2]);
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particles.Add(particleIndices[index * 2 + 1]);
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}
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protected override void SwapConstraints(int sourceIndex, int destIndex)
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{
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particleIndices.Swap(sourceIndex * 2, destIndex * 2);
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particleIndices.Swap(sourceIndex * 2 + 1, destIndex * 2 + 1);
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maxLengthsScales.Swap(sourceIndex, destIndex);
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stiffnesses.Swap(sourceIndex, destIndex);
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}
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public override void Merge(ObiActor actor, IObiConstraintsBatch other)
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{
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var batch = other as ObiTetherConstraintsBatch;
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var user = actor as ITetherConstraintsUser;
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if (batch != null && user != null)
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{
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if (!user.tetherConstraintsEnabled)
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return;
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particleIndices.ResizeUninitialized((m_ActiveConstraintCount + batch.activeConstraintCount) * 2);
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maxLengthsScales.ResizeUninitialized(m_ActiveConstraintCount + batch.activeConstraintCount);
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stiffnesses.ResizeUninitialized(m_ActiveConstraintCount + batch.activeConstraintCount);
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lambdas.ResizeInitialized(m_ActiveConstraintCount + batch.activeConstraintCount);
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stiffnesses.CopyReplicate(user.tetherCompliance, m_ActiveConstraintCount, batch.activeConstraintCount);
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for (int i = 0; i < batch.activeConstraintCount * 2; ++i)
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particleIndices[m_ActiveConstraintCount * 2 + i] = actor.solverIndices[batch.particleIndices[i]];
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for (int i = 0; i < batch.activeConstraintCount; ++i)
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maxLengthsScales[m_ActiveConstraintCount + i] = new Vector2(batch.maxLengthsScales[i].x, user.tetherScale);
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base.Merge(actor, other);
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}
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}
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public override void AddToSolver(ObiSolver solver)
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{
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// Create distance constraints batch directly.
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m_BatchImpl = solver.implementation.CreateConstraintsBatch(constraintType) as ITetherConstraintsBatchImpl;
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if (m_BatchImpl != null)
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m_BatchImpl.SetTetherConstraints(particleIndices, maxLengthsScales, stiffnesses, lambdas, m_ActiveConstraintCount);
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}
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public override void RemoveFromSolver(ObiSolver solver)
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{
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//Remove batch:
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solver.implementation.DestroyConstraintsBatch(m_BatchImpl as IConstraintsBatchImpl);
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}
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/*public override void AddToSolver(ObiSolver solver)
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{
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// create and add the implementation:
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if (m_Constraints != null && m_Constraints.implementation != null)
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{
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m_BatchImpl = m_Constraints.implementation.CreateConstraintsBatch();
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}
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if (m_BatchImpl != null)
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{
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lambdas.Clear();
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for (int i = 0; i < stiffnesses.count; i++)
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{
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//particleIndices[i * 2] = constraints.GetActor().solverIndices[m_Source.particleIndices[i * 2]];
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//particleIndices[i * 2 + 1] = constraints.GetActor().solverIndices[m_Source.particleIndices[i * 2 + 1]];
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lambdas.Add(0);
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}
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m_BatchImpl.SetTetherConstraints(particleIndices, maxLengthsScales, stiffnesses, lambdas, m_ConstraintCount);
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m_BatchImpl.SetActiveConstraints(m_ActiveConstraintCount);
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}
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}
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public override void RemoveFromSolver(ObiSolver solver)
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{
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if (m_Constraints != null && m_Constraints.implementation != null)
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m_Constraints.implementation.RemoveBatch(m_BatchImpl);
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}*/
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public void SetParameters(float compliance, float scale)
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{
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for (int i = 0; i < stiffnesses.count; i++)
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{
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stiffnesses[i] = compliance;
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maxLengthsScales[i] = new Vector2(maxLengthsScales[i].x, scale);
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}
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}
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}
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}
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