Files
HauntedBloodlines/Assets/Obi/Scripts/Common/Backends/Burst/Solver/DequeueIntoArrayJob.cs
2025-05-29 22:31:40 +03:00

26 lines
624 B
C#

#if (OBI_BURST && OBI_MATHEMATICS && OBI_COLLECTIONS)
using Unity.Burst;
using Unity.Jobs;
using Unity.Collections;
namespace Obi
{
[BurstCompile]
public struct DequeueIntoArrayJob<T> : IJob where T : unmanaged
{
public int StartIndex;
public NativeQueue<T> InputQueue;
[WriteOnly] public NativeArray<T> OutputArray;
public void Execute()
{
int queueCount = InputQueue.Count;
for (int i = StartIndex; i < StartIndex + queueCount; i++)
{
OutputArray[i] = InputQueue.Dequeue();
}
}
}
}
#endif