Files
HauntedBloodlines/Assets/Obi/Samples/Common/SampleResources/Scripts/Blinker.cs
2025-05-29 22:31:40 +03:00

24 lines
401 B
C#

using UnityEngine;
public class Blinker : MonoBehaviour {
public Color highlightColor;
private Renderer rend;
private Color original;
void Awake(){
rend = GetComponent<Renderer>();
original = rend.material.color;
}
public void Blink(){
rend.material.color = highlightColor;
}
void LateUpdate(){
rend.material.color += (original - rend.material.color)*Time.deltaTime*5;
}
}