Files
HauntedBloodlines/Assets/Obi/Editor/Common/Rendering/ObiParticleRendererEditor.cs
2025-05-29 22:31:40 +03:00

33 lines
564 B
C#

using UnityEditor;
using UnityEngine;
namespace Obi{
/**
* Custom inspector for ObiParticleRenderer component.
*/
[CustomEditor(typeof(ObiParticleRenderer)), CanEditMultipleObjects]
public class ObiParticleHandleEditor : Editor
{
public override void OnInspectorGUI() {
serializedObject.UpdateIfRequiredOrScript();
Editor.DrawPropertiesExcluding(serializedObject,"m_Script");
// Apply changes to the serializedProperty
if (GUI.changed){
serializedObject.ApplyModifiedProperties();
}
}
}
}