Files
HauntedBloodlines/Assets/MainMenu/MainMenuGlobal.asset
2025-05-29 22:31:40 +03:00

543 lines
12 KiB (Stored with Git LFS)
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7642103418365621603
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 3.4597344
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 1
m_Value: 1.6160002
limitMax:
m_OverrideState: 1
m_Value: 12.132
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 0
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 0
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 0
m_Value: 0
proceduralCenter:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 0
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &-7482512523849864867
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 42ef2681fa3dc8c4fa031f044e68c63f, type: 3}
m_Name: GlobalIllumination
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
enable:
m_OverrideState: 1
m_Value: 1
tracing:
m_OverrideState: 0
m_Value: 1
rayMiss:
m_OverrideState: 0
m_Value: 3
adaptiveProbeVolumesLayerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 0
m_Bits: 1
depthBufferThickness:
m_OverrideState: 0
m_Value: 0.1
fullResolutionSS:
m_OverrideState: 0
m_Value: 1
m_MaxRaySteps:
m_OverrideState: 0
m_Value: 64
m_DenoiseSS:
m_OverrideState: 0
m_Value: 1
m_HalfResolutionDenoiserSS:
m_OverrideState: 0
m_Value: 0
m_DenoiserRadiusSS:
m_OverrideState: 0
m_Value: 0.5
m_SecondDenoiserPassSS:
m_OverrideState: 0
m_Value: 1
lastBounceFallbackHierarchy:
m_OverrideState: 0
m_Value: 3
ambientProbeDimmer:
m_OverrideState: 0
m_Value: 0
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
textureLodBias:
m_OverrideState: 0
m_Value: 7
m_RayLength:
m_OverrideState: 0
m_Value: 50
m_ClampValue:
m_OverrideState: 0
m_Value: 100
mode:
m_OverrideState: 0
m_Value: 2
m_FullResolution:
m_OverrideState: 0
m_Value: 0
sampleCount:
m_OverrideState: 0
m_Value: 2
bounceCount:
m_OverrideState: 0
m_Value: 1
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_HalfResolutionDenoiser:
m_OverrideState: 0
m_Value: 0
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.6
m_SecondDenoiserPass:
m_OverrideState: 0
m_Value: 1
m_MaxMixedRaySteps:
m_OverrideState: 0
m_Value: 48
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
--- !u!114 &-6312039428737141435
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
enabled:
m_OverrideState: 1
m_Value: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
mipFogNear:
m_OverrideState: 0
m_Value: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
baseHeight:
m_OverrideState: 1
m_Value: 0
maximumHeight:
m_OverrideState: 1
m_Value: 50
meanFreePath:
m_OverrideState: 1
m_Value: 20
enableVolumetricFog:
m_OverrideState: 1
m_Value: 1
albedo:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
globalLightProbeDimmer:
m_OverrideState: 1
m_Value: 1
depthExtent:
m_OverrideState: 1
m_Value: 32
denoisingMode:
m_OverrideState: 1
m_Value: 2
anisotropy:
m_OverrideState: 0
m_Value: 0
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
multipleScatteringIntensity:
m_OverrideState: 0
m_Value: 0
m_FogControlMode:
m_OverrideState: 0
m_Value: 0
screenResolutionPercentage:
m_OverrideState: 0
m_Value: 12.5
volumeSliceCount:
m_OverrideState: 0
m_Value: 64
m_VolumetricFogBudget:
m_OverrideState: 0
m_Value: 0.333
m_ResolutionDepthRatio:
m_OverrideState: 0
m_Value: 0.5
directionalLightsOnly:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-5213961667582788752
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
interCascadeBorders: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 30
directionalTransmissionMultiplier:
m_OverrideState: 0
m_Value: 1
cascadeShadowSplitCount:
m_OverrideState: 1
m_Value: 1
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder1:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-4704498653340229197
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b51a78e223a2e504bb88a059b55229ea, type: 3}
m_Name: WhiteBalance
m_EditorClassIdentifier:
active: 1
temperature:
m_OverrideState: 1
m_Value: -5
tint:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-4334661235775155927
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 4
cloudType:
m_OverrideState: 0
m_Value: 0
skyAmbientMode:
m_OverrideState: 0
m_Value: 1
planetRadius:
m_OverrideState: 0
m_Value: 6378.1
renderingSpace:
m_OverrideState: 0
m_Value: 1
centerMode:
m_OverrideState: 0
m_Value: 0
planetCenter:
m_OverrideState: 0
m_Value: {x: 0, y: -6378.1, z: 0}
windOrientation:
m_OverrideState: 0
m_Value: 0
windSpeed:
m_OverrideState: 0
m_Value: 0
fogType:
m_OverrideState: 0
m_Value: 0
m_Version: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: MainMenuGlobal
m_EditorClassIdentifier:
components:
- {fileID: -7642103418365621603}
- {fileID: 6617958650374765093}
- {fileID: -6312039428737141435}
- {fileID: -5213961667582788752}
- {fileID: -4334661235775155927}
- {fileID: -4704498653340229197}
- {fileID: -7482512523849864867}
--- !u!114 &6617958650374765093
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 2
useFullACES:
m_OverrideState: 1
m_Value: 1
toeStrength:
m_OverrideState: 0
m_Value: 0
toeLength:
m_OverrideState: 0
m_Value: 0.5
shoulderStrength:
m_OverrideState: 0
m_Value: 0
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
shoulderAngle:
m_OverrideState: 0
m_Value: 0
gamma:
m_OverrideState: 0
m_Value: 1
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
neutralHDRRangeReductionMode:
m_OverrideState: 0
m_Value: 2
acesPreset:
m_OverrideState: 0
m_Value: 3
fallbackMode:
m_OverrideState: 0
m_Value: 1
hueShiftAmount:
m_OverrideState: 0
m_Value: 0
detectPaperWhite:
m_OverrideState: 0
m_Value: 0
paperWhite:
m_OverrideState: 0
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 0
m_Value: 1
minNits:
m_OverrideState: 0
m_Value: 0.005
maxNits:
m_OverrideState: 0
m_Value: 1000