85 lines
1.7 KiB (Stored with Git LFS)
Plaintext
85 lines
1.7 KiB (Stored with Git LFS)
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!78 &1
|
|
TagManager:
|
|
serializedVersion: 3
|
|
tags:
|
|
- Fire
|
|
- Closet
|
|
- LightSwitch
|
|
- Battery
|
|
- LightSource
|
|
- Door
|
|
- Pills
|
|
- ExaminableItem
|
|
- PlayerHeadTag
|
|
- WoodSurface
|
|
- Interactable
|
|
- Bed
|
|
- DrawingPickup
|
|
- Item
|
|
- EnemyAI
|
|
- Vechicle
|
|
- ConcreteSurface
|
|
- VisibilityPrefab
|
|
- Event
|
|
- PlayerGameplayHUD
|
|
- PlayerExtraCollision
|
|
- VolumeEffectsMain
|
|
- MainDirectionalLight
|
|
- PhotomodeVolumeEffectsDepthOfField
|
|
layers:
|
|
- Default
|
|
- TransparentFX
|
|
- Ignore Raycast
|
|
-
|
|
- Water
|
|
- UI
|
|
-
|
|
-
|
|
- Ground
|
|
- Closet
|
|
- ExaminableItem
|
|
- PostProcessing
|
|
- Obstacle
|
|
- Player
|
|
- WorldUI
|
|
- NavMesh
|
|
- AvoidCameraRender
|
|
- Wall
|
|
- Prop
|
|
- IgnoreEffectsVolume
|
|
- Emissive
|
|
- Interactable
|
|
- Mirrored
|
|
- MirrorOnly
|
|
-
|
|
- HallucinationEye
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
-
|
|
m_SortingLayers:
|
|
- name: Default
|
|
uniqueID: 0
|
|
locked: 0
|
|
m_RenderingLayers:
|
|
- Default
|
|
- Light Layer 1 - Light Layer 1 - Light Layer 1
|
|
- Light Layer 2 - Light Layer 2 - Light Layer 2
|
|
- Light Layer 3 - Light Layer 3 - Light Layer 3
|
|
- Light Layer 4 - Light Layer 4 - Light Layer 4
|
|
- Light Layer 5 - Light Layer 5 - Light Layer 5
|
|
- Light Layer 6 - Light Layer 6 - Light Layer 6
|
|
- Light Layer 7 - Light Layer 7 - Light Layer 7
|
|
- Decal Layer default - Decal Layer default - Decal Layer default
|
|
- Decal Layer 1 - Decal Layer 1 - Decal Layer 1
|
|
- Decal Layer 2 - Decal Layer 2 - Decal Layer 2
|
|
- Decal Layer 3 - Decal Layer 3 - Decal Layer 3
|
|
- Decal Layer 4 - Decal Layer 4 - Decal Layer 4
|
|
- Decal Layer 5 - Decal Layer 5 - Decal Layer 5
|
|
- Decal Layer 6 - Decal Layer 6 - Decal Layer 6
|
|
- Decal Layer 7 - Decal Layer 7 - Decal Layer 7
|