15 lines
371 B
C#
15 lines
371 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UpdatePlayerParent : MonoBehaviour
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{
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[SerializeField] private Transform PlayerParent;
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public void UpdateNowPlayerParent()
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{
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CutscenesManager.GetInstance()._playerParent = PlayerParent;
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CutscenesManager.GetInstance().UpdatePlayerParent();
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}
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}
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