Files
2025-05-29 22:31:40 +03:00

15 lines
300 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class UnloadScene : MonoBehaviour
{
[SerializeField] string UnloadSceneName;
public void Unload()
{
SceneManager.UnloadSceneAsync(UnloadSceneName);
}
}