Files
HauntedBloodlines/Assets/Scripts/SaveLoad/SceneSaveData.cs
2025-05-29 22:31:40 +03:00

9 lines
325 B
C#

using System.Collections.Generic;
[System.Serializable]
public class SceneSaveData
{
public List<SaveableObjectData> ObjectsData = new List<SaveableObjectData>();
public List<SaveableDoorData> DoorsData = new List<SaveableDoorData>();
public List<RoomTriggerData> RoomTriggerData = new List<RoomTriggerData>();
}