15 lines
318 B
C#
15 lines
318 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class GameOptionsData
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{
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public float masterVolume;
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public int screenResolutionIndex;
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public int graphicsQualityIndex;
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public bool whiteLedgesAreOn = true;
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// Add other options as needed
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}
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