14 lines
284 B
C#
14 lines
284 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class HairFront : MonoBehaviour
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{
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[HideInInspector] public DynamicBone hairFrontDynamicBone;
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private void Start()
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{
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hairFrontDynamicBone = GetComponent<DynamicBone>();
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}
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}
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