Files
2025-05-29 22:31:40 +03:00

14 lines
284 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HairFront : MonoBehaviour
{
[HideInInspector] public DynamicBone hairFrontDynamicBone;
private void Start()
{
hairFrontDynamicBone = GetComponent<DynamicBone>();
}
}