Files
HauntedBloodlines/Assets/Scripts/Menu/AudioVolume.cs
2025-05-29 22:31:40 +03:00

23 lines
395 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AudioVolume : MonoBehaviour
{
AudioSource source;
// Use this for initialization
void Start()
{
source = GetComponent<AudioSource>();
}
public void SetVolume(float value)
{
source.volume = value;
}
}