Files
HauntedBloodlines/Assets/Scripts/Managers/PlayerDynamicBonesManager.cs
2025-05-29 22:31:40 +03:00

20 lines
412 B
C#

using UnityEngine;
using System.Collections;
public class PlayerDynamicBonesManager : MonoBehaviour
{
public DynamicBoneCollider dynamicBoneColliderSpine;
private static PlayerDynamicBonesManager _instance;
public static PlayerDynamicBonesManager GetInstance() { return _instance; }
private void Awake()
{
if (!_instance)
{
_instance = this;
}
}
}