Files
2025-05-29 22:31:40 +03:00

21 lines
381 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LoopsManager : MonoBehaviour
{
public LoopedRoom[] loopedRoom;
private static LoopsManager _instance;
public static LoopsManager GetInstance() { return _instance; }
void Awake()
{
if (!_instance)
{
_instance = this;
}
}
}