17 lines
356 B
C#
17 lines
356 B
C#
using UnityEngine;
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public class MainHouseP3Manager
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{
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public void Activate()
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{
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Debug.Log("Main House Part 3 Manager Activated: Setting up events for Part 3.");
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// Add logic specific to Part 3
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}
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public void Deactivate()
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{
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Debug.Log("Main House Part 3 Manager Deactivated.");
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// Add cleanup logic
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}
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}
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