17 lines
362 B
C#
17 lines
362 B
C#
using UnityEngine;
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public class HospitalLoopsManager
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{
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public void Activate()
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{
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Debug.Log("Hospital Manager Activated: Initializing hospital state.");
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// Add hospital-specific setup logic here
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}
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public void Deactivate()
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{
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Debug.Log("Hospital Manager Deactivated.");
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// Add cleanup logic if necessary
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}
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}
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