Files
2025-05-29 22:31:40 +03:00

17 lines
350 B
C#

using UnityEngine;
public class EndingManager
{
public void Activate()
{
Debug.Log("Ending Manager Activated: Initializing ending state.");
// Add hospital-specific setup logic here
}
public void Deactivate()
{
Debug.Log("Endinng Manager Deactivated.");
// Add cleanup logic if necessary
}
}