26 lines
638 B
C#
26 lines
638 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class AreaCurtainsManager : MonoBehaviour
|
|
{
|
|
public List<CurtainBehaviour> curtainBehaviour = new List<CurtainBehaviour>();
|
|
|
|
void Awake()
|
|
{
|
|
// Find all instances of CurtainBehaviour in the scene
|
|
CurtainBehaviour[] curtainScripts = FindObjectsOfType<CurtainBehaviour>();
|
|
|
|
// Add the found scripts to the list
|
|
curtainBehaviour.AddRange(curtainScripts);
|
|
}
|
|
|
|
public void FixCurtains()
|
|
{
|
|
foreach (var curtain in curtainBehaviour)
|
|
{
|
|
curtain.FixCurtains();
|
|
}
|
|
}
|
|
}
|