Files
2025-05-29 22:31:40 +03:00

17 lines
313 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AccessSanityManager : MonoBehaviour
{
public void DisableSanity()
{
Sanity.GetInstance().enabled = false;
}
public void EnableSanity()
{
Sanity.GetInstance().enabled = true;
}
}