Files
2025-05-29 22:31:40 +03:00

32 lines
677 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TRInventoryUpdatable;
public class InventoryItem : MonoBehaviour
{
//public int placeOnList;
//public string itemDescription = "∞";
//private void Awake()
//{
// UpdateItemDescription();
//}
public void UpdateItemDescription()
{
var updatable = transform.GetComponent<InventoryUpdatable>();
if (updatable == null) return;
updatable.InventoryUpdate();
}
public void UseItem()
{
var updatable = transform.GetComponent<IUsable>();
if (updatable == null) return;
updatable.Use();
}
}